Sound Design

Please scroll down to watch and listen!

This is a video that was used internally to formally announce The Godfather The Game at EA Games. I was tasked to do the sound for this teaser. This video is divided into three parts – the cinematic movie that moves the story along, simulated gameplay, and another cinematic closing out that mission and setting up another.

This video was used as an internal pitch to the studio executives as EA for funding a new game. I was still an intern when tapped to work with the creatives and producers to create sound for this animatic. The game didn’t get made…..LOL.

This video is a level play-through (not by me) from The Simpson’s Game. I did the non-linear sound design in addition to the adaptive music programming. I also was the voice of Lisa’s “Hand of Buddha” sound effect.

This video was the teaser for The Godfather The Game and was released on the web and shown on TV. Simple sound design as to not distract from The Godfather’s message.

This was the teaser trailer for the Xbox 360 release of the game. Please excuse the gratuitous violence. It’s a video game advertisement.

Here is another level play-through (not by me) from The Simpson’s Game that I was tasked to do sound design for in addition to my regular music programming role. In this video, much of the dolphin chatter was voiced by me.

Here are examples of linear and nonlinear sound design, music editing, and adaptive music programming.